Hi there,
is there a way to set a range for the TextureProjector?
E.g. just to draw the texture in a range from y=0 to y=500?
I have a ball, which casts a shadow on a way (using the TextureProjector). But if the way has a loop, and the ball is under the way, the shadow is projected onto the the way above the ball too (which shouldn’t be).
Thanks for hints.