Not getting disposed event on mobile

Software: Away3D 4.x

OceanBreezeGames, Newbie
Posted: 05 November 2013 04:07 PM   Total Posts: 12

Hello,

I seem to be having issues getting the Stage3DEvent.CONTEXT3D_DISPOSED event fired on mobile. I have it working on the the desktop (windows 7, force loss by ctrl-alt-delete then come back to app). When I take the exact same code to mobile the event isn’t fired when I lock my device and unlock it. Currently I’m testing on Kindle fire.

I don’t see the event and it doesn’t seem as though the driver info gets set to “Disposed”. When I come back from the lock there is a blank screen for a while and then my app appears.

I’m assuming at that point the context was lost and it is being restored, but I could be wrong.

Any ideas on why I’m not getting the event? Also any ideas on how to for sure cause a context loss situation on an android mobile device?

Thanks!

   
   

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