texture atlas for tiling square textures

Software: Away3D 4.x

Dragoola, Newbie
Posted: 29 October 2013 01:58 PM   Total Posts: 16

Hi,

I recently found out about the possibility of using texture atlases for improving performance. I wonder if there is a way to use an atlas for tiling textures. Right no, to get my texture to tile I set my UV’s to multiples of the texture size. For example if I want the texture to repeat 4 times, I will set a UV coord to 4 for a texture of size 1. However, with an atlas, I am afraid this technique will not work. Is there a way to do repeating textures with an atlas?

Thank you!

   

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Fabrice Closier, Administrator
Posted: 29 October 2013 04:17 PM   Total Posts: 1265   [ # 1 ]

if you need to tile on both u and v axises, you cannot use atlasses. You need to remap your model by hand.

   
   

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