Hi,
I recently found out about the possibility of using texture atlases for improving performance. I wonder if there is a way to use an atlas for tiling textures. Right no, to get my texture to tile I set my UV’s to multiples of the texture size. For example if I want the texture to repeat 4 times, I will set a UV coord to 4 for a texture of size 1. However, with an atlas, I am afraid this technique will not work. Is there a way to do repeating textures with an atlas?
Thank you!