UVW gizmo and morph

Software: Away3D 4.x

deepblue, Newbie
Posted: 09 October 2013 08:05 AM   Total Posts: 6

Is it possible to freeze the UVW gizmo while morphing.
Away probably has problems with this situation, I might be wrong
My attempts are unsuccessful.

In Annex I present a problem.

please help

 

   

deepblue, Newbie
Posted: 14 October 2013 09:56 AM   Total Posts: 6   [ # 1 ]

solution:

TextureMaterial(mesh.subMeshes[0].material).animateUVs = true; // must be true
mesh.subMeshes[0].scaleV = 2.0; // scale = morph.weight

Special thanks to the guys in the forum sea3d

   
   

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