Hi guys,
I’m closing up my app. I’m in a good rush, and wanted to add some flair.
I was thinking about creating some animated reflections on a logo. Usually I would go about it, in a software render pipeline, by adding animated objects around the logo and making them invisible to the main render pass.
Is there a way to go about this in Away3D?
(obviously something more elegant than making the object visible only during the reflection texture render() call, and hiding it before each main render() call…)