hello guys
I am want to make an ocean with boxes inside 3dmax and then export as away3D file,
what is the best way to bone and skin the boxes?
I want to use a plane with noise for the ocean animation and attached point to the surface of the animated plane, and then link the bones to the point helpers for the animation. so far it didnt work, is there a better way, I think I dont do the skinning right?
also, i open to any other ways to make an ocean inside 3dmax which could be exported to away3d
I have included an image