Hello,
I have a question i dont know if it has bin answered before or if it is really easy..
I am using the OBJ format to import/embed the models which is not a problem but when it comes to texturing them it is.
I am using 3ds max to export the models and by doing so i create uv maps(unwrap UVW) but this takes alot of time when it comes to designing a town or something else big.
Is there a way to export the textures from 3ds max and import/embed them into away3d?
Like a house inside 3ds max its fully textured on all sides without a uvmap and i export it to a certain format and away3d can import/embed it and shows the textures like in 3dsmax.
I know OBJ can export a .MTL but i have no idea how to import/Embed it in away3d and/or if it even works.
I am using:
away3d 4.0.9 gold
awayphysics-core-fp11-master
I am looking foward to all replies!
Big thanks in advance!
Regards