Masking using 3D View

Software: Away3D 3.x

prankard, Newbie
Posted: 11 August 2011 02:26 PM   Total Posts: 3

Hey,

I’m struggling to do the following.
We have a 3d rendered/scene that we have cheep lighting effects. We’re overlaying with a BlendMode which looks great with LIGHTEN and a white background (as the lighten doesn’t affect the light). But we want it to have multiply.

So the best approach is to make a mask for the overlay and then add that on top.
Unfortunaly flash requires you to have 2 instances of the view.
What is the best approch for me to go for? I’m trying to duplicate my view in order to mask it without re-rending the scene.
Any ideas, has anyone done this before?

Thanks for reading,

James

   

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80prozent, Sr. Member
Posted: 11 August 2011 02:33 PM   Total Posts: 430   [ # 1 ]

hi
i never done it, but you can render your scene to a bitmap, instead of rendering to the stage directly. than just duplicate your bitmap and all kind of blendings shut be possible…

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sorry…i hope my actionscript is better than my english…

   
   

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