hello
I apologize for a bad EN
but I have a problem
when I add mesh in mesh
var boomerCar:Mesh;
twr1 = Mesh(cnT.getChildAt(0));
twr1.geometry.scale(2);
boomerCar.addChild(twr1);
everything works correctly
but
if I start rotating twr1, it changes proportions.
that is extended, narrowed.
twr1.yaw(5)
why?