Just downloaded Gold 4.1 release.
The updateVertexData() function has been removed, and I can’t find another way to manipulate vertices manually. Any ideas?
UPDATE: It’s still there, but you have to cast the member of the subGeometry array as a SubGeometry. Guess it was a vector before?
m.geometry.subGeometries[0].updateVertexData(tv);
becomes
(m.geometry.subGeometries[0] as SubGeometry).updateVertexData(tv);
It’s causing an error in length compared to previous release. I’ll look into the new structure and find a fix. I use the updateVertexData in alot of my work…