Particles mouse events, Particles rotation/lookat

Software: Away3D 4.x

Dlate, Newbie
Posted: 10 June 2013 12:03 PM   Total Posts: 21

Heya,

Im trying to build a large particle system, i want all the particles to rotate based on a certain position. With a mesh i would make an object, set the location and add the .lookAt( new Vector(0,0,0) ) variable. How can i achieve this with a particle system?

Another related question is it possible to add MouseEvents per individual particle, and or execute animations with individuel particles w Tweenlite?

Many thanks!

   

Dlate, Newbie
Posted: 10 June 2013 12:26 PM   Total Posts: 21   [ # 1 ]

Most important question really, how do i handle mouse events? And how do i animate individual particles? And can i animate with TweenMax?

   
   

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