Hi!
i found similar problem here http://away3d.com/forum/viewthread/2970/
Looks like we have the same problem on Away3d 4.1 Beta.
Details:
Entire scene is created in 3DMax (including planes) and imported using AWD2.
Trees are just planes with transparenct PNG as textures.
Now if u create any object and place it on scene behind trees and set its alpha<1 new object will be displayed on trees not behind them.
U can see this here:
http://www.test.taern.com/performanceTest/alphaBug.html
Radagast