After creating a new mobile AIR IOS (IPad) project in 4.7 with files from 4.6 I am baffled by what I see.
I have a number of meshes exported from Prefab as classes which are now invisible when loaded. The trace tool reports visible=true on all of them but nothing appears in the view.
I also have a skybox and a ground plane which do a strange disappearance ritual. Whichever is added to the stage LAST is visible—whichever is first doesn’t appear at all.
var skyBx:SkyBox=new SkyBox(cubeTexture);
scene.addChild(skyBx);
var plane:Mesh = new Mesh(new PlaneGeometry(50000, 50000), waterMaterial);
plane.geometry.scaleUV(200, 200);
plane.y = -50;
scene.addChild(plane);
I don’t know where to begin looking for answers. Perhaps something is missing in the project parameters—like the proper compiler string. I have entered
locale en_US -swf-version=15
or perhaps I haven’t installed the AIR SDK properly.
Any suggestions?