Particles disappear when “emitter” is off-camera?

Software: Away3D 4.x

cdz617, Newbie
Posted: 02 May 2013 02:56 AM   Total Posts: 11

Hello. I’ve created this fountain. The problem is that when I’m near the fountain (the emitter is off-camera), particles stop rendering and disappear. Any help, please? I’ll paste the code if needed.

 

 

   

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Fabrice Closier, Administrator
Posted: 02 May 2013 08:42 AM   Total Posts: 1265   [ # 1 ]

You need to custom define a greater boundingbox.
something like meshEmitter.bounds.fromSphere(new Vector3D(), 100000);

   

cdz617, Newbie
Posted: 02 May 2013 12:26 PM   Total Posts: 11   [ # 2 ]

It’s working perfectly now. Thank you!!

   
   

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