Hello… I have a little bit knowledge problem with artifacts . I have set large terrain with large FOV (terrain 150.000, FOV 70.000). the problem is that terrain elements in FOV border blinking and shaking. This is normal effect in when terrain have heights and range more than FOV… but my question is that, can we prevent this ?
way to prevent fov & terrain artifactsSoftware: Away3D 4.x |
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