Model with bones, how to control it?

Software: Away3D 4.x

goodm, Newbie
Posted: 10 April 2013 11:38 AM   Total Posts: 2

Hi,

I’m trying to create simple model in 3dsmax. My model is just a square with two bones.

I wonder how to export it (whatever format), import to Away3d and control the bones.

I know that it’s must load a skeleton and get the bones by a name.
I was trying to use Prefab, but it didn’t work.

Any ideas or examples will very usefull.

Thanks!

   
   

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