Hello,
I am using mousepicking on multiple meshes and everything is working as it should when I just open the flash window. The problem comes after the resizing. As if the meshes are bigger or smaller depending on making window smaller or bigger.
For example, when I make my windows smaller in width the meshes have the same visuals because that is my desired outcome, but the mousepicking works as if the meshes got bigger on screen.
What I resize is stage3dProxy.width and .height as well as view3d.height, because I need only vertical scaling of away3d content.
Any help on this, or could I post something that could help?