How to improve texture quality when zooming out?

Software: Away3D 4.x

Oleg1984, Newbie
Posted: 22 March 2013 12:50 PM   Total Posts: 11

I have a Mesh with an assigned TextureMaterial. Mipmap and smoothing is enabled. My view.antiAlias ist set to 16.
When I zoom in (by changing the cameralens.fieldOfView) I can read the text clearly. But when I zoom out, the quality of my text is really bad…
You can see the screenshots in the attachments. Is there any property (maybe in the mesh or texturematerial) I have to set, to get better texturequality when zooming out? Thanks for help!

 

   

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Fabrice Closier, Administrator
Posted: 22 March 2013 06:22 PM   Total Posts: 1265   [ # 1 ]

try with mipmap false.

 

   

Oleg1984, Newbie
Posted: 25 March 2013 08:00 AM   Total Posts: 11   [ # 2 ]

Thank you for fast reply. I’ve already tried texturematerial without mipmap. The result is worse than before… I’ve uploaded the screenshots with disabled mipmap. Is there any other property I can change?

 

   
   

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