On both Away3D 4.1 and Away3D 4.0.9
Am I doing it wrong or is it a bug?
myCube = new Mesh(new CubeGeometry(10,10,10), new ColorMaterial);
view3D.scene.addChild(myCube);
view3D.stage.addEventListener(MouseEvent.DOUBLE_CLICK,onMouse2Click);
protected function onMouse2Click(event:MouseEvent):void
{
trace('onMouse2Click');
MeshHelper.applyPosition(myCube,0,0,-50);
}
myCube Mesh doesn’t move, always at (0,0,0)