Hello,
Its is possible to make RimLightMethod to work only at specified side of a mesh, or normal range, or by mask map?
One side RimLightMethodSoftware: Away3D 4.x |
||
62316e, Newbie
Posted: 13 March 2013 08:22 PM Total Posts: 25 |
One side RimLightMethodSoftware: Away3D 4.x |
||
62316e, Newbie
Posted: 13 March 2013 08:22 PM Total Posts: 25 Hello, |