It seems that by applying any filter, the silhouette quality and edge quality gets really bad. All antialiasing settings get ignored. Here is an example of applying the DepthOfField3D filter:
this.view3D.filters3d = new DepthOfFieldFilter3D(0, 0);
//blur is set to 0 just to show the problem
See attached. Is there a way to fix this? Any work arounds at all? Thanks for any help or info anyone can provide!