Shadow Matte / Show show but not the plane

Software: Away3D 4.x

XIDA, Newbie
Posted: 23 February 2013 04:39 PM   Total Posts: 1

I was searching for a way to cast a shadow on a plane but I wanted only the shadow to be visible, not the plane. Since I could find a way to do this I finally solved it myself. So maybe this is useful for people who are trying to do the same:

1. Setup your light:

var sunLight1:DirectionalLight = new DirectionalLight(0, -10);   
   
sunLight1.color 0xFFFFFF;
   
sunLight1.ambient 0.4;
   
sunLight1.castsShadows true;
   
scene.addChild(sunLight1); 

2. Setup the Shadow

var _shadowMapMethod:SoftShadowMapMethod = new SoftShadowMapMethod(sunLight160);
   
_shadowMapMethod.range 12;
   
_shadowMapMethod.epsilon .005;
   
_shadowMapMethod.alpha 0.6

3. Setup your plane material

var cMaterial:ColorMaterial = new ColorMaterial(0xFFFFFF);
   
cMaterial.smooth true;
   
cMaterial.specular 0;
   
cMaterial.blendMode BlendMode.MULTIPLY;
   
cMaterial.ambient 1;
   
cMaterial.repeat false;
   
cMaterial.lightPicker =  new StaticLightPicker([sunLight1]);
   
cMaterial.shadowMethod _shadowMapMethod

4. Create the plane

var _plane:Mesh = new Mesh(new PlaneGeometry(20002000), cMaterial);   
   
_view.scene.addChild(_plane);
   
_plane.-= 400;
   
_plane.500

Now your objects’ shadows should look like in the attached image.

 

 

 

   
   

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