Varible framerate in BvhTriangleMeshCarTest

Software: Away3D 4.x

louis87, Jr. Member
Posted: 04 February 2013 03:51 PM   Total Posts: 46

Hello,

I’m trying to make a test using a variable framerate for the physics on BvhTriangleMeshCarTest. I use this code for the step:

physicsWorld.step(variableStep, 2, fixedStep);
Doc: http://bulletphysics.org/mediawiki-1.5.8/index.php/Stepping_the_World

But, everybody can test it, the wheels do a strange movement.

Maybe is this feature not suported in this moment?

   

John Brookes, Moderator
Posted: 04 February 2013 04:51 PM   Total Posts: 732   [ # 1 ]

See
http://away3d.com/forum/viewthread/792/

   

louis87, Jr. Member
Posted: 04 February 2013 05:02 PM   Total Posts: 46   [ # 2 ]

Sorry, but I don’t understand what you want to tell me with that post, I don’t see the relation confused

   

John Brookes, Moderator
Posted: 04 February 2013 06:46 PM   Total Posts: 732   [ # 3 ]

Wrong thread
no idea how I maneged to do that

RESOLVED: AWPRaycastVehicle - wheels drifting away…
http://away3d.com/forum/viewthread/3146/

   

louis87, Jr. Member
Posted: 04 February 2013 07:11 PM   Total Posts: 46   [ # 4 ]

You are right, i’m not using the latest version.

Thanks!

   

AFCAS, Newbie
Posted: 09 April 2013 08:07 AM   Total Posts: 3   [ # 5 ]

but I don’t understand what you want to tell me with that post

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