Mesh Animation Support

Software: Prefab3D

sirpedroec, Newbie
Posted: 01 February 2013 05:18 PM   Total Posts: 26

Hey guys,
I was wondering if anyone ever baked a Mesh Animation in Maya and exported it into prefab. Wondering if this is possible, and what formats you would use to accomplish this task.

Looking for an alternative to Skeleton/Joint animation export. For some reason when I try to export AWD from Maya all my animations get offset, so a running animation would start from the center of it’s respective timeline. Very weird.

Thanks guys,
Peter

   

John Brookes, Moderator
Posted: 01 February 2013 06:28 PM   Total Posts: 732   [ # 1 ]

If you want.
Mail me your Maya animation and ill have a play.
Not had issues exporting to awd

   

sirpedroec, Newbie
Posted: 01 February 2013 07:23 PM   Total Posts: 26   [ # 2 ]

Hey John,
Sent you an email. smile Thank you for checking out the file.

Cheers,
Peter

   
   

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