Exporting Animation

Software: Prefab3D

sirpedroec, Newbie
Posted: 27 January 2013 10:54 PM   Total Posts: 26

Hey Guys,

So I got the AWD2 Maya export plugin working, but the skeleton/joints seems to mess up when I export. Is there anyway to Bake mesh animation then export the model to prefab while retaining animation information? I’m not really sure which format would keep mesh animation as opposed to joint/skeleton animation.

Thanks guys,
Peter Tucker

   
   

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