character flow collistionbox ,If box move up the slop, it will roll down itself.
but i want box move along slop when W key down ,and box rotation doesn’t change,that i want ;
floor code :
var floorCol1Mesh:Mesh = ground.getMeshByName(“floorCol1”);
floorCol1Mesh.visible = false ;
var floorColMeshl1Shape:AWPBvhTriangleMeshShape = new AWPBvhTriangleMeshShape(floorCol1Mesh.geometry);
var floorColMesh1Body:AWPRigidBody = new AWPRigidBody(floorColMeshl1Shape,floorCol1Mesh,0);
phyWorld.addRigidBodyWithGroup(floorColMesh1Body,1,2);
box code:
var shape:AWPCollisionShape = new AWPBoxShape(50,50,50);
monstorAWP = new AWPRigidBody(shape, box ,0.1);
phyWorld.addRigidBodyWithGroup(monstorAWP,2,1);
monstorAWP.y = 120 ;
monstorAWP.friction = 0.9 ;
monstorAWP.collisionFlags = AWPCollisionFlags.CF_CHARACTER_OBJECT;
monstorAWP.activationState = AWPCollisionObject.DISABLE_DEACTIVATION;
help me please!thanks all!