I have a 3D globe with a texture applied to it. I swap out the current texture with a new one when a button is pressed by the user, however currently the swap is instant and has a jolting effect.
How would I create a transition between the swap of the textures? In Away3D 3.6 there was a possibility of using the compositeMaterials to apply multiple textures and then tween the alphas between them. How can this be done in Away3D 4?
Thank you.