Hey all,
I’ve recently built a little 3d demo using away3d and everything works fine. However, I used the Perelith Knight asset from the examples and I noticed it seems to be rotated 90 degrees clockwise upon loading into the scene.
As a result, when calling moveForward, the model appears to move to the left instead of forward. I worked around it for now by just calling moveRight when the user presses forward, but I was curious if anyone knew how to actually fix this.
Thanks!