Hi all. I have a question. Why does this:
var ob:Mesh = new Mesh(myGeometry, myMaterial);
ob.lookAt(myPosition);
var storedRotations:Vector<Number> = Vector([]);
storedRotations.push(myPosition.x, myPosition.y, myPosition.z);
ob.rotateTo(new Vector3D());
ob.rotateTo(new Vector3D(storedRotations[0], storedRotations[1], storedRotations[2]);
not do the same thing as this?:
var ob:Mesh = new Mesh(myGeometry, myMaterial);
ob.lookAt(myPosition);