Find actual centre of imported .OBJ mesh..H

Software: Away3D 4.x

Mr Margaret Scratcher, Sr. Member
Posted: 26 July 2011 02:39 PM   Total Posts: 344

Hi there,

I’m importing a number of meshes on OBJ format from blender (via prefab) but their origin always seems to be set at 0,0,0. I’m wondering if there’s something I can do in blender to make the actual postion be exported, or failing that I guess I’m going to have to get the average position of all the vertices of the mesh and go by that?

I saw a post concerning the latter recently, but the search isn’t working for me…

   
   

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