Particles can’t work with Filter3D.

Software: Away3D 4.x

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GoroMatsumoto, Sr. Member
Posted: 07 December 2012 07:44 AM   Total Posts: 166

Hi Away team.

I’m enjoying the new particle system.
But I found that it does not work with Filter3D.

As far as I have examined, there are 2 problems.

1.
In Filter3D rendering, ParticleAnimationSet.deactivate() called before calling activate(). So, _animationRegisterCache is null. That causes an error.

2.
ParticleGeometryHelper.generateGeometry(geometrySet) breaks depthMap.
So, DepthOfFieldFilter3D can’t work correctly.

Please check these.
Thanks.

edit:
I forgot important thing…
1. occur on Paticles that is had “alphaBlending”.

   

Avatar
GoroMatsumoto, Sr. Member
Posted: 08 December 2012 10:41 AM   Total Posts: 166   [ # 1 ]

Sorry!

I tryed again. It worked perfectly.

Maybe it was my mistake about updating for Away engine.
Flash builder had some reference for old Filter3D source.

I do “refresh” on FB’s package explorer,
and restarted, it was fixed ...

   
   

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