I’ve loaded an awd file into scene, and when i use the bounds on it’s Mesh, it renders a nice (wireframe) bound around the object. When I ask what its max and min of that bound is. I go a size much greather than the object on the scene. For example, a house is scaled down by 0.001, and is now about 40 meters. The bounds max en min are hugely different, and still it’s wireframe representation is correct. also the maxX (etc) values of the mesh aren’t correct eigther.
Any ideas?