Hello!
I have Starling-Away3D app where I need the starling to use bigger viewport than Away3D - I have managed to resize(crop) the View3D but the camera or something is still using the full size and 3d objects are misplaced…
Currently I have set only the View3D width and height, do I need to change camera or scene settings?
away3dView = new View3D();
away3dView.mouseChildren = false;
away3dView.mouseEnabled = false;
away3dView.stage3DProxy = stage3DProxy;
away3dView.width = 640;
away3dView.height = 480; // REAL HEIGHT IS 500px
away3dView.shareContext = true;