.3ds animated and away3d 4

Software: Away3D 4.x

Hernan, Newbie
Posted: 28 September 2012 07:31 PM   Total Posts: 1

Hi everybody, i have a few problems trying to import a .3ds animated file, i see this tutorial: http://away3d.com/example/3ds_Max_workflow but i, dont understand it, first of all, when used i the “sequence.txt”?, i have one but never import this or something like that.

2) i have this errors:
Error: Incorrect number of arguments.  Expected no more than 0.
Error: Implicit coercion of a value of type away3d.library.assets:IAsset to an unrelated type away3d.animators.nodes:ISkeletonAnimationNode.

and the lines are:

esqueleto = new Skeleton(AssetLibrary.getAsset(“Bone001”));
latido = new SkeletonAnimationState(AssetLibrary.getAsset(“latido”));

these lines are in the tutorial, i dont know where is the “Bone001”, so i copy exactly, latido is in me sequence.txt.

Hope someone could help me, i don’t understand and i cant find more information.
Sorry for my english, and thanks in advance!

   

Avatar
loth, Sr. Member
Posted: 03 October 2012 08:11 AM   Total Posts: 236   [ # 1 ]

hey man you are in big confution
the animated file is awd format http://code.google.com/p/awd/
.3ds don’t have any animation inside
so that why

   
   

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