Hi there,
I want to make a shape with the help of paths.
Currently i am making it with the help of LinearExtrude and DelaunayMesh. wall is created with the help of linearExtrude and the top triangle is created with delauneyMesh, but when i try to put a texture on top of with normal map the delauneyMesh turns black.
Can i make a shape with the help of paths and points so that i don’t have to create 2 meshes or objects. the image attached might explain better what i want to achieve.