Im having problems importing a model.
It has its own colors inside itself. Will it work as a texture without the need of importing it apart?
Now the real problem. When i try to import it i get a range error:
“[Fault] exception, information=RangeError: Error #1125:”
how to solve it? it seens to me its a problem with the .dae object.
here is part of the code
—-
[Embed(source = “../../../../assets/map.dae”, mimeType = “application/octet-stream”)] private var CharmeshMapa:Class;
.
.
.
colladaBarco = new Collada();
colladaBarco.scaling = 15;
modelBarco = colladaBarco.parseGeometry(CharmeshMapa) as Object3D
this.addChild(modelBarco);
—-
Any help would be useful. Thanks in advance.
=)