Lights, Textures, Models. Oh dear…

Software: Away3D 4.x

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Darcey, Moderator
Posted: 06 September 2012 11:17 PM   Total Posts: 209

Hi,

Anyone know how to correct a 3D model or to adjust the lighting in Away3D 4 so that it looks like the Blender version illustrated in my attachment?

Here’s a running example:
http://www.allforthecode.co.uk/dev/away3d/Away3D_4/TexturesLightsAndModels/

Thanks

Darcey

 

   

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Darcey, Moderator
Posted: 06 September 2012 11:43 PM   Total Posts: 209   [ # 1 ]

And I worked it out with a bit of Prefabing… Awesome tool!

Import your file, select it and select “geometry” > “explode flat” and export and it worked smile

File size increased from 9kb to 27kb. If you import back into blender and then export again you will get a smaller file size and same result smile

Happy coding

D

   
   

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