Hi Guys!
i was looking for some tutorial on how to use custom vertex and fragment shaders in away3d 4 and AGAL, but couldn’t find much. it seems like a very esoteric topic.
i was wondering if any fellow away3der would be kind enough to scribble up a quick away3d vertex and fragment shader tutorial to help shed light on how to use them?
many thanks guys!
btw love away3d 4 gold.
edit: for precision, pure AGAL tutorials are easy to find, its really about how to use them in away4d 4.x.