Add objects inside rigidbody boxshape

Software: Away3D 4.x

Freon, Newbie
Posted: 06 August 2012 01:01 PM   Total Posts: 13

A bit of a newbie here.

I’m trying to create a game where you can roll a dice.
For that I need a constrained area in which the dice can roll - so in my mind that means a floor, 4 walls and a ceiling.

So I’m thinking instead of creating 6x AWPRigidBody maybe I could create a BoxShape wherein I could add the dice so the dice could only move within the boxes 6 walls?

Or am I approaching this entirely wrong?


Thank you

   

John Brookes, Moderator
Posted: 06 August 2012 10:16 PM   Total Posts: 732   [ # 1 ]

You need to do the first option.

   

Freon, Newbie
Posted: 07 August 2012 08:02 AM   Total Posts: 13   [ # 2 ]

Thank you…

   
   

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