Good evening, guys!
I am using Away3D 3.6 to load a COLLADA file having 2 meshes bound to the same skeleton. When I load the file in Away3D however and update the BonesAnimator, only 1 of the meshes is animated, although animations are defined for both, due to the common armature. Does anyone have an idea what I might be doing wrong?
Thanks,
Mihail