Mesh animations are ignored (Away3D 3.6)?!

Software: Away3D 3.x

boowoo, Newbie
Posted: 24 July 2012 11:13 PM   Total Posts: 5

Good evening, guys!

I am using Away3D 3.6 to load a COLLADA file having 2 meshes bound to the same skeleton. When I load the file in Away3D however and update the BonesAnimator, only 1 of the meshes is animated, although animations are defined for both, due to the common armature. Does anyone have an idea what I might be doing wrong?

Thanks,
Mihail

   
   

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