Use MultipleMaterials with a cube

Software: Away3D 4.x

soso, Newbie
Posted: 19 July 2012 03:45 PM   Total Posts: 6

Hello !

I don’t understand how can I use away3d.materials.utils.MultipleMaterials with a cube.

The only solution it’s to create a custom Cube class with 6 planes ?

   

Richard Olsson, Administrator
Posted: 19 July 2012 04:34 PM   Total Posts: 1192   [ # 1 ]

The MultipleMaterials class is not actually used anywhere in the engine, and cannot be used with a mesh and CubeGeometry to automatically map different materials to different sides of the cubes. To be honest I think it’s just legacy.

If you want different materials on all sides of a cube you have to create six planes, correct. If you just want different textures, lay them out into a single texture as described in the documentation for the CubeGeometry.tile6 property, and set that property to true. Then use that texture in a texture material for the cube.

   

soso, Newbie
Posted: 19 July 2012 04:38 PM   Total Posts: 6   [ # 2 ]

Thank you for your answer ! smile

   
   

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