Hi all.
I’ve only recently begun digging through the Away3D 4.0.0 source and I can’t seem to find dispose() methods on a lot of the classes. For example, NamedAssetBase has an empty disposeAsset() method, but SmoothSkeletonAnimator has nothing to override it with. That leaves an Array, two Vectors, and a SkeletonNaryLERPNode that never get disposed, not to mention all the stuff in the classes in between NamedAssetBase and SmoothSkeletonAnimator (SkeletonAnimatorBase and AnimatorBase).
Am I missing something here or are there just no dispose methods for a lot of classes?