Hi there,
I wonder how the speed indicator in the car drive demos is made, when you accelerate, the pointer turns corresponding to the speed.
Is this made with a sprite, e.g different layers in a movieclip, or what else?
Many thanks
Edgar
How is the speed indicator in the car demos made?Software: Away3D 4.x |
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edgar, Member
Posted: 10 July 2012 02:30 PM Total Posts: 52 Hi there, I wonder how the speed indicator in the car drive demos is made, when you accelerate, the pointer turns corresponding to the speed. Is this made with a sprite, e.g different layers in a movieclip, or what else? Many thanks |
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kochumvk, Newbie
Posted: 11 July 2012 07:26 AM Total Posts: 17 [ # 1 ] I am not sure about about the demo you mentioned, however I Have done this in 2D when I created a drag game more than 2 years back. I had clocks for Rev counter, speed and what not it was a packed display with engine temp display and even a throttle position indicator. Implementation in 3D: You will have a speed variable with a possible range of value say 0 to 300 Kmph. Your needle object will map speed variable to rotation property from say 20 degree to 340 degree. essentially you will convert the instantaneous speed to the range 20 - 340 in this case. |