Hi
I am having big trouble with setting up proper shadow in my project. I am using DirectionalLight and TripleFilteredShadowMapMethod shadowMethod but the shadow is fuzzy and it is not rendered properly shadow start with little offset(check the picture). I tried everything that I found on google but nothing does the job. The fuzzy shadow can changed with camera.lens.far but this cut off big part of my view. I tried bigger objects and changed the _lightOffset in DirectionalShadowMapper which done something but also create some bugs. I also tried all shadowMethods.
Any ideas on how to do this?