A rigidbody or any collsionObject stays in memory after being removed from the physics world using either removeRigidBody or removeCollisionObject.
removeRigidBody doesnt delete from memorySoftware: Away3D 4.x |
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John Brookes, Moderator
Posted: 08 July 2012 11:27 AM Total Posts: 732 [ # 1 ] Confused on this. So erm maybe not a bug :/ |
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