Hi guys!
First of all thank you very much for this amazing framework!
I am struggling to achieve simple task…
lets say we have a camera with perspective lens in position 0,0,-500.
Then we have several planes and we want them to be positioned 500 units away from the camera in such a way that every plane hangs perfectly rotated to look strait to the camera, like in 2d world.
If I add every plane to the container at position 0,0,500, then I add the container to the view at position 0,0,-500 and change containers rotationX properties I get almost ok results…. but not what exactly I want.
Please help me to understand how this should be done?