Hi, I’m not sure if this is entirely possible. I have setup a scene in MAX which has a target camera and a VRAY dome camera. I have exported it using the AWD2 epxort plugin and can load this into my Away3D sceen using either a Loader3D object or an AssetLoader object. These load fine and fire the according events, but I don’t know how to access / reference the cameras.
Are these exported with the scene from MAX? I’m a bit confused as to what objects are exported from a MAX scene and how to use them, could anyone point me in the right direction for this please? Ideally i want to be able to use the VRAY dome camera (360 deg view of scene) in Away3D but this may be a bit hopeful…
Many Thanks
Sean