Hi all, this is my first time trying to get a 3ds file to load. Here is the line where I try to load the 3ds file.
var loader3d:Loader3D = Max3DS.load("goldfish.3DS");
But it errors out in Loader3D, in the loadTextures function. When it gets there it checks for a url, and if so then it does string manipulation on the url to fill in a pathArray variable. But the url is goldfish.3DS and so pathArray comes out to null and therefore I get an error.
Any clue on what I should do?
Kyle