getting started mobile

Software: Away3D 4.x

jagguy, Newbie
Posted: 25 May 2012 01:21 PM   Total Posts: 27

I can get away3d to work on desktop but I am getting a little confused about the mobile setup.

I have Flashbuilder 4.5.

To start a mobile up I can use Flex or AS3? I dont like or use flex but is this easier to start a 3D app with?

Can somone point me to a link to get started with all this and how do I get latetest version oif air on flashbuilder?

   

Richard Olsson, Administrator
Posted: 16 June 2012 01:54 PM   Total Posts: 1192   [ # 1 ]

See this thread on the Adobe forums:
http://forums.adobe.com/thread/968243?tstart=0

You don’t need to use the Flex project template to be able to use Away3D. A standard mobile AS3 project works just as well (or maybe even better?).

   

jagguy, Newbie
Posted: 17 June 2012 01:04 AM   Total Posts: 27   [ # 2 ]

Thanks for the reply. However , since my post I have migrated over to unity3d. I like away3d but the help and support I have received from unity3d along with the amount of tutorials/videos available and platform options really left me no option.

Maybe in the future there will be a game engine for away3d sort of like unity or more likely as3 could become another unity language.

   
   

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