Continuous CD

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programmist, Newbie
Posted: 25 May 2012 12:07 PM   Total Posts: 13

Hi everyone!
I’m writing flash billiards and I can’t make away physics work correctly with CCD. Balls get through each other on high velocities. Can anyone tell me how to setup CCD in away physics correctly?

   

Yang Li, Administrator
Posted: 26 May 2012 01:59 AM   Total Posts: 80   [ # 1 ]

refer to this:http://bulletphysics.org/mediawiki-1.5.8/index.php/Anti_tunneling_by_Motion_Clamping, and look the BasicTest example.

   

programmist, Newbie
Posted: 26 May 2012 08:56 AM   Total Posts: 13   [ # 2 ]

Thank you for the reply…but I can’t find that BasicTest example. I can’t find any examples on away physics at all…maybe it’s because of my poor english…please help me smile

   

programmist, Newbie
Posted: 26 May 2012 10:42 AM   Total Posts: 13   [ # 3 ]

Should I set up the ccdMotionThreshold parameter for the static objects too (for walls of the table)?

   
   

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